\setlength{\parindent}{0pt}
\setlength{\parskip}{1em}

\DeclareMathOperator{\area}{area}
\let\char\relax
\DeclareMathOperator{\char}{char}

\DeclareMathOperator{\ord}{ord}
\DeclareMathOperator{\Frac}{Frac}

\let\div\relax
\DeclareMathOperator{\divinternal}{div}
\newcommand\div{\glsref[div_symbol]{\divinternal}}
\DeclareMathOperator{\Div}{Div}
\DeclareMathOperator{\Gal}{Gal}

\let\ratmap\dashrightarrow

\newcommand\jinv{\glsref[jinv]{j}}
\DeclareMathOperator{\Pic}{Pic}

\let\cancel\relax

\newcommand\tors[1][]{\glsref[tors_symbol]{[#1]}}
\DeclareMathOperator{\End}{End}

\newcommand\isogip[1]{\glsref[isogip_symbol]{\langle#1\rangle}}
\DeclareMathOperator{\trinternal}{tr}
\newcommand\isogtr{\glsref[isogip_symbol]{\trinternal}}

\newcommand\Z{\glsref[zetafunction_symbol]{Z}}

\newcommand\congto{\htmlstackrel{\cong}{\to}}

\newcommand\reduction[1]{\glsref[reduction_symbol]{\tilde{#1}}}
\newcommand\reductionns[1]{\glsref[reductionns_symbol]{\tilde{#1}_{\text{ns}}}}

\newcommand\invlim[1]{{\displaystyle \lim_{\stackrel[#1]{}{\longleftarrow}}}}

\newcommand\cK{\glsref[cK_symbol]{c_K}}

\newcommand\nr{{\glsref[nr_symbol]{\text{nr}}}}

\DeclareMathOperator{\Cl}{Cl}

\DeclareMathOperator{\Maps}{Maps}

\newcommand\height{\glsref[pointheight_symbol]{H}}
\newcommand\ellH{\glsref[ellh_symbol]{H}}
\newcommand\ellh{\glsref[ellh_symbol]{h}}

\newcommand\canh{\glsref[canh_symbol]{\hat{h}}}

\DeclareMathOperator{\summ}{sum}
\newcommand\ephi[1][]{\glsref[ephi_symbol]{e_{#1}}}

\newcommand\Hone{\glsref[Hone_symbol]{H^1}}
\newcommand\Zone{\glsref[Zone_symbol]{Z^1}}
\newcommand\Cone{\glsref[Cone_symbol]{C^1}}
\newcommand\Bone{\glsref[Bone_symbol]{B^1}}

\DeclareMathOperator{\res}{res}
\newcommand\Sha{TS}
\newcommand\Selmer[1][\phi]{\glsref[selmer_symbol]{S^{(#1)}}}
\newcommand\TS{\glsref[TS_symbol]{TS}}

\DeclareMathOperator{\coker}{coker}
\DeclareMathOperator{\Reg}{Reg}
